Kronologic: Paris 1920 Review
The designers have built the game on the back of a cool card masking gimmick, helping it deliver a cracking deduction game in half an hour. Think Clue meets The Search for Planet X and you’re getting somewhere close.
The designers have built the game on the back of a cool card masking gimmick, helping it deliver a cracking deduction game in half an hour. Think Clue meets The Search for Planet X and you’re getting somewhere close.
Inventions is a great game. It’s a very expensive game, so make sure it’s one that will fit with your group, but if does, you’ll love it. It’s an ever-changing puzzle which your brain will simultaneously love and hate while you try to solve it.
I’ve loved El Grande from the first time I played it. It’s a classic for a reason, and this reprint just makes it better in my opinion.
What’s on the menu? Hors d’oeuvres of influence & backstabbing, followed by a main course of skullduggery and shenanigans.
My chosen board game world is one of muted beige and dry themes, so Tenpenny Parks stands out like a neon helter-skelter in the middle of it. I love it for that.
Battalion is a game which masquerades as a wargame, has all the theme and trappings of a war game, but plays more like an asymmetric dueling card game.
Slamming into 2025 with a portmanteau then. A game about the evolution of your civilisation – that’d be Civolution then! It’s a heavily abstracted game about exploring and exploiting a fictional continent while your...
I don’t normally do game of the year awards, because who cares what I think? This year though, I figure, why not?
Shackleton base is built around some seemingly simple actions which belie how deep and malleable the game is. Like a drainpipe full of play-doh, maybe.
The struggle between nature and progress is delivered beautifully in the best two-player board game I’ve played in a long time.