Galactic Cruise Review
Galactic Cruise is a Joy. It’ll be a tough act for Kinson Key to follow, and I really hope they manage to. Stellar stuff.
Strategy games
Galactic Cruise is a Joy. It’ll be a tough act for Kinson Key to follow, and I really hope they manage to. Stellar stuff.
Everything about it feels refined, and by boiling it down with the new graphic design Chip Theory have extracted the essence of what makes a good skirmish game.
Whether you’re sick of -span games or not, Finspan is here, and you know what? It’s good.
Three years ago I wrote a post about whether Reiner Knizia could stay relevant as a modern designe. I should have known better than to doubt him.
Ryan Courtney has put together a cracking deduction game which, despite only taking half an hour to play, delivers a fully-fledged brain-burning experience
The designers have built the game on the back of a cool card masking gimmick, helping it deliver a cracking deduction game in half an hour. Think Clue meets The Search for Planet X and you’re getting somewhere close.
Inventions is a great game. It’s a very expensive game, so make sure it’s one that will fit with your group, but if does, you’ll love it. It’s an ever-changing puzzle which your brain will simultaneously love and hate while you try to solve it.
I’ve loved El Grande from the first time I played it. It’s a classic for a reason, and this reprint just makes it better in my opinion.
What’s on the menu? Hors d’oeuvres of influence & backstabbing, followed by a main course of skullduggery and shenanigans.
My chosen board game world is one of muted beige and dry themes, so Tenpenny Parks stands out like a neon helter-skelter in the middle of it. I love it for that.