Game Complexity: Light

shake that city box art

Shake That City Review

Shake That City is a tile-laying puzzle game with really light rules. The (very tenuous) theme has you choosing a series of tiles to make your own little city on your 5×5 grid boards. “But Adam, how am I – a lowly civil engineer – meant to choose which buildings and infrastructure go into my city?”. Don’t worry, friend, that’s where the cube shaker comes in.

pearladora box art

Pearladora Review

Pearladora is a game set around a series of lagoons, and in these lagoons are piles of pearls, just waiting to be claimed. The inhabitants of the islands, dotted around the lagoons, want to be the best and to collect the most pearls.

hiroba box art

Hiroba Review

In the first of a series of reviews of new French games, this is Hiroba. Hiroba is a quick and light game from publisher Funnyfox which leans heavily on the gameplay concepts of Sudoku.

waggle dance box art

Waggle Dance Review

I’d love to stroke a bumblebee, they look sooo fluffy. Waggle Dance is a new version of the classic game from Mike Nudd, from Bright Eye Games.

manifest box art

Manifest Review

Manifest is a ’20s-themed pick-up-and-deliver affair. Rival shipping companies aim to be the best, making money by shipping goods and passengers around the globe.

basilica box art

Basilica Review

Basilica is another new game which puts you in the role of cathedral builder extraordinaire. It’s a game where two of you battle to be the best builder, and let me tell you, when I say battle, I mean battle. Things are going to get feisty

cubitos box art

Cubitos Review

Cubitos is a racing game from John D. Clair (Dead Reckoning, Mystic Vale, Space Base) and Alderac, which mixes frenetic jockeying for position with bag-building.