Know Your Audience
I was watching one of Bez’s streams this week (please check out her site and channels here), and the guest was another prolific creator I know – Oliver of Tabletop Games Blog. One of...
I was watching one of Bez’s streams this week (please check out her site and channels here), and the guest was another prolific creator I know – Oliver of Tabletop Games Blog. One of...
Buckle up folks, we’re going hop-growing in Bavaria! Hallertau is the longest continuous hop-producing region in the world, and in this medium-heavy game from Uwe Rosenberg, we’re going back to 1850 to develop our Bavarian villages and try to be the biggest and best.
Here’s a question for you. How many of your board games use electricity? Of those, how many of those require you to make an electrical circuit in order to power a rocket? Do I have your attention now? Read on, adventurer, and find out more about Forbidden Sky.
Last time, I took a look at the various ‘beat your own score’ variants available in board games. This time, I’m taking a bit of a deep dive into the world of automa, or AI opponents, in games.
During this, and the next couple of blog posts, I’m going to take a look at the options available for the solitaire gamer, the systems used, the games that do it well, and those that don’t. We’re starting with beat your own score.
Disney Villainous came out of nowhere in 2018 and captured the imagination of the board-game-curious everywhere. Marvel Villainous picks up the baton and runs with the format, aiming to grab the attention of Marvel’s enormous fanbase. Let’s get under the bonnet (hood, for my American friends) and see what makes the game tick.
I reached out to Mark from the Plastic Soldier Company’s games publishing sister company, PSC Games. He was kind enough to answer a few questions for me about the company, its history, and its recent hits. Naturally, I couldn’t let the chance slip to talk about their hottest news from the last week or so, the announcement of a tie-in with Paradox Interactive’s smash hit game, Prison Architect.
This mystery is set in 1950s America, and the setting and characters really brought to mind a mix of Happy Days and Grease. A popular member of the school has been murdered (gasp!), the suspects have been gathered, and through the use of very progressive technology for the time, we – the detectives – can interview them.
If you’re reading the name of the game over and over, and trying to figure out how to say it, you’re not alone. Tawantinsuyu is the latest in a series of games from Board and Dice with fun-to-say names that begin with the letter T. Let’s see what this heavyweight Euro game has in store for us.
A week or so ago I wrote a blog piece about hype, looking at why games are forgotten so quickly in this hobby. One major reason is that aforementioned hype, and getting swept along on the wave of The Cult of the New. The other though, in my opinion, is the crazy rate of progress and evolution in board games.