Akropolis Review
Akropolis would be tricky enough if was just a case of planning your own city because there are a buttload of decisions to make with every single tile choice and every single tile placement.
Akropolis would be tricky enough if was just a case of planning your own city because there are a buttload of decisions to make with every single tile choice and every single tile placement.
Skymines is a blast. I’ve taught it to my regular group and they all had a great time with it. It’s a strange game in as much as there’s quite a lot going on, but it never feels like it’s too much.
Rival Shamans face off across a magical land, a magical land which is conveniently made of hexagons. Your aim: to become the most powerful Shaman the land has ever seen.
In previous reviews, I’ve talked about how theme is woven into games, like threads in a tapestry. In Votes for Women it’s less ‘weaving threads’ and more like ‘pick up that tapestry and dunk it in a tank of permanent dye’.
Fire in the Lake is the 4th game in the COIN (COunter-INsurgency) series, initially known to me as “That Vietnam one with the great box art”.
Four undead lords seeking to avenge their betrayal by the hand of their own king. Raise an army of once-dead fighters, rebuild your strongholds, and usurp the king, claiming his citadel
Atiwa hit shelves after a successful launch at Essen Spiel ’22. It’s a game about bats, and you know what? I think it might be my favourite Uwe Rosenberg game.
The Guild of Merchant Explorers doesn’t just look like a fancy version of Kingdom Builder, it actually plays like one too.
Eleven surprised me. Eleven has shown me that it is possible to make a good game based around a sport, as long as it doesn’t try to directly mimic the sport itself.
Let me guess. You found your way here because you’re board-game-curious and heard that Obsession has a Pride and Prejudice / Jane Austen vibe. How am I doing so far?