Mutagen Preview
I miss the days when worker-placement games kept things simple and relied on solid core game design to tempt the box off your shelf and onto the table. Mutagen gives me that same feeling again, and I like it all the more for it.
I miss the days when worker-placement games kept things simple and relied on solid core game design to tempt the box off your shelf and onto the table. Mutagen gives me that same feeling again, and I like it all the more for it.
Sakana Stack is quick, easy, gorgeous to look at, and a lot of fun. It’ll join the likes of Scout and Tokkuri Taking in my convention bag for some time to come.
What initially looks like a light tile-laying game soon reveals itself to be a shrewd, interactive puzzle that a lot of people are really going to enjoy.
Explorers of Navoria is a concise, streamlined, tableau-building game, and I really like it.
The Old King’s Crown has been sending ripples across my radar for a few years now, and with those ripples turning into waves after big showings at conventions like the UK Games Expo, I had big expectations
Diatoms. We all know what they are, right? Yeah, of course we do, but just in case anyone doesn’t, let me explain.
Malum Hortus is a cooperative game where you play nymphs, lured to a beautiful garden to frolic, or do whatever it is when nymphs have a few hours to kill. Some weeding, maybe?
Ever wanted to eliminate randomness in the combat in a crawler? How about adding tower defence elements? Ahh, got your attention now haven’t I? Buckle-up, Midhalla is a ride.
Crumbs is a lovely puzzle with the feel of something like Kitchen Rush, but without the pressure of the real-time elements.
Asteroid Dice is best described as Throw Throw Burrito in spaaaaaace! But it’s also got a bit of bluffing thrown in and a natty, secondary throwing part to it which reminds me of Strike, despite being pretty different.