Looot Review
Looot does a lot of things well. It combines two separate geometric puzzles – one shared, one personal – and asks you to figure out the best way to take advantage of the opportunities on each.
Looot does a lot of things well. It combines two separate geometric puzzles – one shared, one personal – and asks you to figure out the best way to take advantage of the opportunities on each.
It’s here now, I have my hands on a copy, and I have to admit that for the most part – I was wrong.
If you think games like Isle of Cats, A Feast For Odin, or even Barenpark are tricky tile-placement puzzles, then you ain’t seen nothing yet. Horseless Carriage is a harsh, unforgiving mistress.
Stop Press! Woodland creatures produce their own newspapers!
Diatoms. We all know what they are, right? Yeah, of course we do, but just in case anyone doesn’t, let me explain.
Barcelona is the latest Euro game from Board&Dice. It’s a mixture of tile-placement and action-selection, and while that sounds like a relatively easy mixture to cope with, there are a lot of things going on
Oros is a unique game which deserves way more attention than it gets. If you’re one of those people who’s always looking for that undiscovered gem, or just want something different from anything you’ve played before, Oros is a fantastic choice.
Akropolis would be tricky enough if was just a case of planning your own city because there are a buttload of decisions to make with every single tile choice and every single tile placement.
Rival Shamans face off across a magical land, a magical land which is conveniently made of hexagons. Your aim: to become the most powerful Shaman the land has ever seen.
Shake That City is a tile-laying puzzle game with really light rules. The (very tenuous) theme has you choosing a series of tiles to make your own little city on your 5×5 grid boards. “But Adam, how am I – a lowly civil engineer – meant to choose which buildings and infrastructure go into my city?”. Don’t worry, friend, that’s where the cube shaker comes in.