Mutagen Preview
I miss the days when worker-placement games kept things simple and relied on solid core game design to tempt the box off your shelf and onto the table. Mutagen gives me that same feeling again, and I like it all the more for it.
I miss the days when worker-placement games kept things simple and relied on solid core game design to tempt the box off your shelf and onto the table. Mutagen gives me that same feeling again, and I like it all the more for it.
The blind bidding clack-clack-clack of the worker disc placement adds a rich, bright counterpoint to the by-the-books Euro format of collecting resources to fulfil goals. A toccata to its fugue, if you like.
The luck elements in the game might lead you to house rule it or straight up not enjoy it, but if you don’t mind a bit of a gamble, Rats of Wistar is another great game from the Simone Luciani stable.
Wayfarers combines traditional worker-placement, dice-as-workers, and tableau-building and it does it brilliantly. Like, chef’s kiss good.
The White Castle packs a lot of game into a small box. Ugh, there, I said it. Are you happy?
Factory 42 takes the standard Euro worker-placement formula of ‘get stuff, make different stuff, get points for the new stuff’ and adds some pretty radical twists.
Daaaaam! Literally, dam, because that’s what you’re building in Barrage – dams. Also conduits, powerhouses and elevations, but ‘Coooonduit!’ doesn’t have quite the same ring.
Barcelona is the latest Euro game from Board&Dice. It’s a mixture of tile-placement and action-selection, and while that sounds like a relatively easy mixture to cope with, there are a lot of things going on
Beyond The Sun is absolutely brilliant. I don’t go around making claims like that without being able to back it up, so let’s get into it.
Skymines is a blast. I’ve taught it to my regular group and they all had a great time with it. It’s a strange game in as much as there’s quite a lot going on, but it never feels like it’s too much.