Tagged: Solo

Solo Modes In Board Games – Part Two (Automa)

Last time, I took a look at the various ‘beat your own score’ variants available in board games. This time, I’m taking a bit of a deep dive into the world of automa, or AI opponents, in games.

Solo Modes In Board Games – Part One

During this, and the next couple of blog posts, I’m going to take a look at the options available for the solitaire gamer, the systems used, the games that do it well, and those that don’t. We’re starting with beat your own score.

Tawantinsuyu Review

If you’re reading the name of the game over and over, and trying to figure out how to say it, you’re not alone. Tawantinsuyu is the latest in a series of games from Board and Dice with fun-to-say names that begin with the letter T. Let’s see what this heavyweight Euro game has in store for us.

The Castles Of Burgundy Review

The Castles of Burgundy was released way back, in 2011. Stefan Feld’s most famous game made its way to our shores shortly after, so why am I reviewing it now, ten years later?

Euphoria + Expansion Review

Way back in 2013, Stonemaier Games published a worker placement game called Euphoria: Build a Better Dystopia. Fast-forward six years and they released an expansion called Ignorance is Bliss. Here’s what happens when you put them together.

Viscounts Of The West Kingdom Review

The third, and final, installment in Garphill Games’ West Kingdom trilogy is here, picking up the baton from Paladins, and running in a different direction. Rondels and deck-building in the same game? Be still my beating heart!

Merv Review

Merv: The Heart Of The Silk Road is a new game from the mind of Fabio Lopiano (Ragusa) and the design of Ian O’Toole (Nemo’s War: 2nd Edition, Lisboa).

Praga Caput Regni Review

Vladimír Suchý is back with a lavish new Euro, moving back to terra firma after his most-recent outings to space (Pulsar 2849) and the bottom of the ocean (Underwater Cities). Do you have what it takes to develop medieval Prague?

The Red Cathedral Review

Devir Games have come out relative obscurity here in the UK, and delivered a small box game that looks like a big box game. A collect-and-deliver Euro with a dicey rondel and a historical construction theme? Ticks all the boxes, let’s have a look.

Bonfire Review

Update – Video review added.
Does the idea of gnomes, islands, guardians and bonfires get you excited? No? How about shells, fruit, roots and portals? Getting somewhere yet? Hmmm. Okay, how about a lavish new Stefan Feld game, full of mechanisms, strategy and gorgeous artwork? Ahhh, now I’ve got your attention! Let’s have a look at Bonfire, his big new game for 2020.