Cubitos Review
Cubitos is a racing game from John D. Clair (Dead Reckoning, Mystic Vale, Space Base) and Alderac, which mixes frenetic jockeying for position with bag-building.
Cubitos is a racing game from John D. Clair (Dead Reckoning, Mystic Vale, Space Base) and Alderac, which mixes frenetic jockeying for position with bag-building.
Designer extraordinaire – Reiner Knizia – created this deck-building game of exploration and adventure. Does it scratch that mosquito bite yearning for jungle escapades?
Iki rejects the usual tropes of samurai, ninjas, and bug-eyed anthropomorphic cartoon animals. Instead, it transports us back to feudal Japan
Every so often a game comes along, and I think “That sounds like the name of a Black Metal concept album”, and this is one of them. Book of Skulls – Slayers of Eragoth wasn’t named this way accidentally, either.
A War Of Whispers turns area-control on its head, with a game full of subterfuge, misdirection, and cunning.
Anno 1800 has made the transition across the ethereal planes between digital and physical, and thanks to Martin Wallace and Kosmos Games, we can now play it on a table
Arkosa, the new title from Toon Hammer, plonks you on the titular planet of Arkosa, and makes you try to get back off of it. You see, there’s an opportunity to get off this desert world, but only the most prestigious of colonies gets the ticket.
If you yearn to recreate the thrill of cubicle life of a brown-nosing office minion, then I have the game for you! Welcome To Sysifus Corp, from designer Wonmin Lee, is a highly interactive game, which sees the players take the roles of employees at the eponymous Sysifus Corp, in a cat-and-mouse race to be the first to their performance review.
The premise of this abstract game is simple. You play the roles of deckchair attendants aboard the infamous ship, and your goal is to appease the First Class passengers who want prime deck space for their deckchairs.
Kombo Klash is a tile-laying, ‘match three’ game from Hub Games. Players battle by playing the cartoon animal tiles from their hands, using each creature’s special abilities, and trying to make adjacent groups of three or more of the same type to score points.